After conducting research, I began brainstorming and developing concepts for Omni. I aimed to design a mobile application that would provide a proactive solution to piracy prevention while streamlining theatre operations and reducing the burden on employees.
I started by sketching out initial ideas on paper and exploring different approaches to the user interface and functionality. I then created wireframes of the most promising concepts, which allowed me to test and refine my ideas before investing too much time and resources into the design.
My initial concepts focused on features such as real-time monitoring of screenings, automated system responses to piracy attempts, and historical tracking of piracy attempts. I also explored features that would improve theatre operations, such as staff management tools and real-time data analytics.
I continued to refine the application's features by iterating on designs and applying feedback from colleagues, using sketching, wireframing, and user testing to create a solid foundation for the final design.